Computer Graphics & Image Processing: Education and Training with OBE Activities
Introduction
Computer Graphics (CG) and Image Processing (IP) are core areas in modern computing.
These subjects help students understand how images are created, transformed, and analyzed using algorithms.
Outcome-Based Education (OBE) ensures students learn skills that match industry needs.
Importance of Education in CG & IP
Builds strong fundamentals in visualization, modelling, and digital image concepts.
Helps students understand real-world applications like gaming, animation, medical imaging, and AI vision.
Enhances creativity and problem-solving skills.
Encourages practical learning through labs and mini-projects.Training Focus Areas
1. Computer Graphics: Basics of pixels, resolution, and display devices. 2D & 3D transformations (translation, rotation, scaling).
2. Image Processing: Image acquisition & enhancement.Filtering and noise removal. Edge detection (Sobel, Canny).
Outcome-Based Education (OBE) Activities
1. CO-PO Mapping-Based Tasks: Small programs to visualize geometric transformations.Implement simple image enhancement filters.Compare output images and write observations.
2. Performance-Based Assessment: Lab tests on basic CG-IP algorithms. Short assignments showing algorithm steps and results.Viva questions on application areas.
3. Skill Development Activities: Mini-project: create a basic animation or filter tool.Use Python/OpenCV to perform image operations.Prepare a display graphics poster explaining a CG/IP concept.
4. Collaborative/OJT Style Activities: Group task: redesign an image using transformations.Pair programming to implement filters.Peer evaluation based on clarity and accuracy of results.
Benefits of OBE in CG & IP: Ensures students actually apply what they learn.Makes learning more practical and industry-oriented.Helps track student performance through measurable outcomes.Encourages creativity, teamwork, and analytical thinking.
Conclusion
Education and training in CG and IP build strong technical and creative abilities.With OBE-based activities, students gain hands-on skills needed for careers in animation, software development, AI, and multimedia.A structured learning approach ensures better understanding, better outcomes, and better opportunities.
Virtual Classrooms & E-Learning Using CG and IP
Image Processing Applications
Face Detection: Automatically identifies students for attendance.
Gesture Recognition: Enables “raise hand” or other actions without mouse/keyboard.
Attendance Automation: Marks presence automatically and accurately.
Engagement Tracking: Monitors attention and emotion for personalized teaching.
Computer Graphics Applications
UI/UX Design: Intuitive, interactive dashboards and menus.
Illustrations & Visuals: Animated diagrams, 3D models, and interactive charts.
Data Visualization: Performance metrics and progress tracking displayed clearly.
Immersive Learning: Virtual labs and AR/VR simulations for practical understanding.
Benefits
Engaging, interactive, and efficient learning.
Automates routine tasks like attendance and assessment.
Supports personalized and scalable education.
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